Portfolio / Software systems
I build software, data tools, and a few odd side projects.
Mostly data workflows, automation, and research tooling at work, plus smaller things I build for myself. I try to keep a project small enough that I still understand all of it.
Selected Work
A few things I've built: some hardware, a browser multiplayer game, and local-AI tooling.
01 / Hardware software
Force Plate
ESP32, load cells, serial communication, and Python tooling for jump analysis.
02 / WebGL multiplayerGolf Duel
3D mini golf that turns into an arena FPS, built in Three.js with peer-to-peer multiplayer.
03 / Local AI toolingKeyNote
Voice note system with push-to-talk recording, local model transcription, SQLite storage, CLI, and TUI.
Recent Notes
Notes on how I built things, and where they got harder than expected.